EA Promises to Improve in FIFA Ultimate Team Starting From FIFA 18

Jun 26,2017


In an interview with Dream Team Gaming recently, EA SPORTS's main gameplay producer Sam Rivera promised to take steps to improve the shortcomings of FIFA 17. One of the biggest problems is the FIFA Ultimate Team's online connection, which led to the game behind the game suddenly broke out. Rivera said there was a decision about putting the server around the world. "So what we are doing now is that a group of people are just dedicated to the connection, and they are trying to try to provide the best experience.

“Obviously because of geographical reasons, it’s not easy but we are aware that some people are experiencing bad things – especially with competitive gaming.” EA producers also talked about the Nintendo Switch version, revealing that a large group of people are working on it and that the game will be very interesting and different. FIFA Ultimate Team starts as an additional feature of the FIFA 09 version. The FUT allows players to build their own dream team and the function has undergone a series of major changes.

According to Rivera, the internet connection may not be the only thing that contributing to lag during the game. The TV may also affect the game. Here are some of the ways to improve the game while playing on TV :

If playing on a TV, there may be a lot of flashing picture processors turned on, which may affect the input delay. Most TVs have the ‘Gaming’ preset that usually found in the "Pictures" section of the "Settings" menu.

The "Game" mode can reduce hysteresis by upto 50% by turning off the load on these processors, such as ‘Motion Blur control’ and ‘Noise Reduction’.

Turning off the "Eco mode" and reducing the backlight to create more detailed images, enhance the overall experience, and improve the contrast. Make sure that the console signal is progressive rather than interlaced. If it is interlaced then the console signal will have an “i” after it, 1080i. If it’s progressive, then a ‘p’ after it, ‘1080p’.

EA producer Andrei Lazaresco talked with Eurogamer about how the FIFA 18 made use of Nintendo Switch Nvidia Maxwell-based Tegra X1 chip by using physical-based rendering. He talked about how the Ultimate Team played on Nintendo for the first time on a plane, on a bus, and even on a hot spot. It is also expected that FIFA 18 will have a custom interface for adding players, although no details have been announced.

EA also revealed that FIFA 18 will appear on Xbox 360 and PS3, but will not appear in the "Journey" mode and will be a 'gold' version that will be updated on the list. The game will run on Ignite, which is used since '16 version of the system. FIFA 18 will be released in September.

FIFA 17 is a brilliant game in many ways, but still far from perfect. With the release of the game scheduled to come, FIFA 18 has produced a great buzz, and the revelation of an improved Ultimate Team will only make waiting for the game’s release more difficult. Read more: Improvements and Nintendo Switch Release of FIFA 18